﻿namespace WindowsGame.Device
{
	/// <summary>
	/// WorkDeviceFactory is responsible for managing Windows PC device.
	/// </summary>
	public class WorkDeviceFactory : ADeviceFactory
	{
		public WorkDeviceFactory()
		{
			PreferredBackBufferWidth = 1280;
			PreferredBackBufferHeight = 720;
			IsFullScreen = false;
			RootDirectory = "Content";
		}
	}
}